

Manage an F1 team from the 1999 season onwards.The game lets you control every aspect of F1 team management, from manufacturing and financing, to race performance and even merchandising F1 Manager Professional is an excellent, comprehensive, and highly underrated F1 manager game by German developer Software 2000.Retrieved 26 January 2020 – via Gale In Context: Biography.Home F1 Manager 2000 download Download F1 Manager Professional - My Abandonwar ^ "Electronic Arts Announces Third Fiscal Quarter Results of FY 2001".Archived from the original on 19 October 2000. ^ a b c d "Test: F1 Manager" (in French).Archived from the original ( page 2) on 15 August 2000. They are given the option to accelerate time to lessen the amount of real-world time it takes to complete a session. The player may also elect to observe a race on a television screen platform that allows them to select their preferred camera angle, and provides information such as fuel loads and tyre wear to them. Drivers also provide the player with feedback about the performance of their vehicle, which can be altered it to suit a particular racing circuit, and can report mechanical problems to the player.

They can be instructed to increase their overall speed, be asked to slow or maintain their position. During a race weekend, the player has the ability to order a driver how to drive during a Grand Prix and can change their pit stop strategies.

Ī news screen is included in the game to allow the player to read on developments concerning Formula One teams.

Players have the option to opt in or out of scheduled test day sessions to develop a car. Designers can be employed to construct components for the cars, engineers assist in the maintenance and creation of spare parts and commercial assistants work alongside sponsors to maintain their interest in the team. They can hire support staff to help assist in the functions of the team. Throughout the game, the performance of the player is assessed by the chairperson of the board of directors, who provides them with objectives such as to win both the World Drivers' Championship and the World Constructors' Championship or to finish in a certain position in the latter championship that they are required to meet by the conclusion of a season. They are hired through contract negotiation and remain at the team until the conclusion of the season. There is also a chief designer, technical director and a commercial director to assist the player in managing a team. They have the ability to select from a range of eleven teams composed of two racing drivers each and one test driver. The player takes control of the management of a Formula One motor racing team from the 1999 Formula One World Championship over a period of ten years.
